Several nights now I've been working on the second stamp. This is a swallow! Techniques: -Modeled from a plane using symethry and extruding polygons. Hope to texture it by the end of the week :)
Today I've been playing around with textures for turtle. After UWV-unwrapping it I have managed to get the first version of textures for it. Still without details it looks like this:
Today my turtle received a head. He look very proud. I had some problems with modelling the armor around the extremities but i managed to do it so far. However the problem still exists at the back of the turtle. I have to figure it out at the next class. Here's my turtle after "turbosmooth" option that make our dreams obout modelling animals come true :)))
( this is not a submarine) This is my turtle workshop where I am creating a sea turtle. Soon it will get a head, some details and textures. And of course it will become smoother. To be updated
I've recreated a villa house that I found on the internet. Doing this I learned basics about texturing a model. I changed textures a bit but it should be allright